A decorative field of drifting, twinkling particles rendered with Win2D.
Property
| Name |
|---|
| ParticleBrush |
| Speed |
Example
xml
<Grid>
<dev:PlayStationParticles ParticleBrush="#FF4F8CFF"
Speed="1" />
<TextBlock Text="Content on top" />
</Grid>WARNING
Only SolidColorBrush is supported for ParticleBrush, any other brush falls back to white. Speed is a double clamped from 0 to 4.

Demo
you can run demo and see this feature.